Unai Sanchez Portfolio
Hi, I'm Unai Sanchez
Seasoned Game Producer and Product Manager with a track record of steering mobile games from concept to launch, blending player-centric design with data-driven live ops.
Passionate about creating engaging experiences that resonate with millions of players globally.
Some recent projects I've worked on
* Some games are available currently at stores, some might not be. This is not every game I've worked on. Worked on +70 hyper-casual, hybrid-casual, casual and midcore games!

Bouncy Heroes!
Worked on: Currently Leading LiveOps Pod, Market research, Ideation, Level Design, Game Design, Heroes and enemies design, Balancing, LiveOps Events and Calendar, Offers, Data.
Focus Train Your Brain
Worked on: Full re-work, subscriptions, push notifications, pop-up offers funnels, user journey, A/B testing, Game design, data
Harry Potter: Puzzles & Spells
Worked on: Magical Moments collection album probability and oddities
Deal or No Deal Official TV Show Game
Worked on: Market research, ideation, game design, launch, game balance, IAPs, LiveOps, offers, A/B testing, data, economy
Hangman
Worked on: Market research, ideation, game design, launch, game balance, IAPs, LiveOps, offers, A/B testing, data, economy
Hole Puzzle
Worked on: Market research, ideation, game design, launch, game balance, IAPs, Level Design, A/B testing, data, economy
Wheel of Fame
Worked on: Game design, A/B testing, game balance, data
2 Player Games
Worked on: Game design, data, game balance
Bomb Factor Puzzle

My Gym Empire
And many more projects...
From mobile apps to AI projects, SaaS, web-apps... Don't hesitate to ask!
I also have experience with data dashboards and tools such as GA4, GameAnalytics, Tableau, LookerStudio, Adapty, Singular, FB SDK, Firebase, OneSignal...And of course, managing multidisciplinary teams with game designers, data analyst, artists, developers, marketing and user acquisition managers and different key stakeholders within the company + investors.But in every mobile project I've worked, I went all in from ideation to launch and beyond!